<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="titles.xsl"?>
<record
    biblionix-libraryname="Harrison Township Public Library"
    biblionix-libraryid="609"
    biblionix-libraryusername="harrison"
    xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
    xsi:schemaLocation="http://www.loc.gov/MARC21/slim http://www.loc.gov/standards/marcxml/schema/MARC21slim.xsd"
    xmlns="http://www.loc.gov/MARC21/slim">

  <leader>03196cgm a2200517 i 4500</leader>
  <controlfield tag="001">2550361472</controlfield>
  <controlfield tag="003">TxAuBib</controlfield>
  <controlfield tag="005">20240906120000.0</controlfield>
  <controlfield tag="007">r</controlfield>
  <controlfield tag="008">160720s2016||||||||||||||||||||||||eng|u</controlfield>
  <datafield tag="028" ind1="5" ind2=" ">
    <subfield code="a">1216740</subfield>
    <subfield code="b">Kanopy</subfield>
  </datafield>
  <datafield tag="035" ind1=" " ind2=" ">
    <subfield code="a">(OCoLC)955676214</subfield>
  </datafield>
  <datafield tag="040" ind1=" " ind2=" ">
    <subfield code="a">MaNoMEF</subfield>
    <subfield code="d">CaBVAHC</subfield>
    <subfield code="e">rda</subfield>
    <subfield code="d">TxAuBib</subfield>
    <subfield code="e">rda</subfield>
  </datafield>
  <datafield tag="245" ind1="1" ind2=" ">
    <subfield code="a">Returning fire</subfield>
    <subfield code="h">[Kanopy] :</subfield>
    <subfield code="b">Interventions in video game culture /</subfield>
    <subfield code="c">A Roger Stahl production ; in collaboration with the Media Education Foundation ; written, directed.by Roger Stahl.</subfield>
  </datafield>
  <datafield tag="246" ind1="3" ind2=" ">
    <subfield code="a">Interventions in video game culture.</subfield>
  </datafield>
  <datafield tag="250" ind1=" " ind2=" ">
    <subfield code="a">[Edited version.</subfield>
  </datafield>
  <datafield tag="264" ind1=" " ind2="1">
    <subfield code="a">[San Francisco, California, USA : </subfield>
    <subfield code="b">Kanopy Streaming, </subfield>
    <subfield code="c">2016.</subfield>
  </datafield>
  <datafield tag="300" ind1=" " ind2=" ">
    <subfield code="a">1 online resource (2 video files, approximately 90 minutes) :</subfield>
    <subfield code="b">digital, .flv file, sound.</subfield>
  </datafield>
  <datafield tag="336" ind1=" " ind2=" ">
    <subfield code="b">tdi</subfield>
    <subfield code="2">rdacontent</subfield>
  </datafield>
  <datafield tag="337" ind1=" " ind2=" ">
    <subfield code="b">c</subfield>
    <subfield code="2">rdamedia</subfield>
  </datafield>
  <datafield tag="338" ind1=" " ind2=" ">
    <subfield code="b">cr</subfield>
    <subfield code="2">rdacarrier</subfield>
  </datafield>
  <datafield tag="508" ind1=" " ind2=" ">
    <subfield code="a">Editor, Roger Stahl ; original music, Roger Stahl, Andrew Killoy.</subfield>
  </datafield>
  <datafield tag="511" ind1="1" ind2=" ">
    <subfield code="a">Narrator, Roger Stahl ; participants, Joseph Delappe, Anne-Marie Schleiner, Wafaa Bilal.</subfield>
  </datafield>
  <datafield tag="518" ind1=" " ind2=" ">
    <subfield code="a">Originally produced by Media Education Foundation in 2011.</subfield>
  </datafield>
  <datafield tag="520" ind1=" " ind2=" ">
    <subfield code="a">Video games like Modern Warfare, America's Army, Medal of Honor, and Battlefield are part of an exploding market of war games whose revenues now far outpace even the biggest Hollywood blockbusters. The sophistication of these games is undeniable, offering users a stunningly realistic experience of ground combat and a glimpse into the increasingly virtual world of long-distance, push-button warfare. Far less clear, though, is what these games are doing to users, our political culture, and our capacity to empathize with people directly affected by the actual trauma of war. For the culture-jamming activists featured in this film, these uncertainties were a call to action. In three separate vignettes, we see how Anne-Marie Schleiner, Wafaa Bilal, and Joseph Delappe moved dissent from the streets to our screens, infiltrating war games in an attempt to break the hypnotic spell of "militainment." Their work forces all of us -- gamers and non-gamers alike -- to think critically about what it means when the clinical tools of real-world killing become forms of consumer play.</subfield>
  </datafield>
  <datafield tag="521" ind1=" " ind2=" ">
    <subfield code="a">Grade 9+.</subfield>
  </datafield>
  <datafield tag="521" ind1=" " ind2=" ">
    <subfield code="a">Higher education.</subfield>
  </datafield>
  <datafield tag="538" ind1=" " ind2=" ">
    <subfield code="a">Mode of access: World Wide Web.</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2=" ">
    <subfield code="a">Combat</subfield>
    <subfield code="v">Computer games.</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2=" ">
    <subfield code="a">Computer war games</subfield>
    <subfield code="x">Moral and ethical aspects.</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2=" ">
    <subfield code="a">Computer war games</subfield>
    <subfield code="x">Social aspects.</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2=" ">
    <subfield code="a">Government and the press</subfield>
    <subfield code="z">United States.</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2=" ">
    <subfield code="a">Iraq War, 2003-2011</subfield>
    <subfield code="x">Mass media and the war.</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2=" ">
    <subfield code="a">Mass media and war</subfield>
    <subfield code="z">United States.</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2=" ">
    <subfield code="a">Mass media</subfield>
    <subfield code="x">Political aspects</subfield>
    <subfield code="z">United States.</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2=" ">
    <subfield code="a">Popular culture</subfield>
    <subfield code="z">United States.</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2=" ">
    <subfield code="a">Press and politics</subfield>
    <subfield code="z">United States.</subfield>
  </datafield>
  <datafield tag="650" ind1=" " ind2=" ">
    <subfield code="a">Special forces (Military science)</subfield>
    <subfield code="v">Computer games.</subfield>
  </datafield>
  <datafield tag="655" ind1=" " ind2="7">
    <subfield code="a">Documentary films.</subfield>
  </datafield>
  <datafield tag="700" ind1=" " ind2=" ">
    <subfield code="a">Bilal, Wafaa.</subfield>
  </datafield>
  <datafield tag="700" ind1=" " ind2=" ">
    <subfield code="a">Delappe, Joseph,</subfield>
    <subfield code="d">1963-</subfield>
  </datafield>
  <datafield tag="700" ind1=" " ind2=" ">
    <subfield code="a">Schleiner, Anne-Marie,</subfield>
    <subfield code="d">1970-</subfield>
  </datafield>
  <datafield tag="700" ind1=" " ind2=" ">
    <subfield code="a">Stahl, Roger.</subfield>
  </datafield>
  <datafield tag="710" ind1=" " ind2=" ">
    <subfield code="a">Kanopy (Firm).</subfield>
  </datafield>
  <datafield tag="856" ind1=" " ind2=" ">
    <subfield code="u">https://USERNAME.kanopy.com/node/216741</subfield>
  </datafield>
  <datafield tag="856" ind1=" " ind2="2">
    <subfield code="u">https://www.kanopy.com/node/216741/external-image</subfield>
  </datafield>
</record>